At the very least, you need to be very comfortable with SimPE, and have some familiarity with Milkshape 3D. Making custom object animations isn't easy. Effects are things like flame, or smoke, which don't have solid moving parts. Animations are also different to effects. For example, an animation can't boost motives or build skills. They are not able to change the way a sim uses an object, or change the effects that object has on anything else. Animations are responsible for making an object or parts of an object move or rotate according to a sequence of steps you set out. When an object moves or does something in game, there are a lot of elements combining to produce that effect. Hi everyone, welcome to the exciting world of custom object animation! Before we get too carried away, I'm going to go over what custom animations can and can't do, what you need to know before you begin, and make a couple of recommendations. Tutorial: Making your first custom object animation Making your first custom object animation
0 Comments
Leave a Reply. |
AuthorWrite something about yourself. No need to be fancy, just an overview. ArchivesCategories |